L.E.T.A.L. TCG is a 2 or 4 player strategy and deck building game.
Each game lasts in between 30 and 60 minutes.
To play, each player must provide 2 Heroes with their respective decks. Each deck must contain in between 30 and 35 cards with up to 2 copies of each card.
You will need a 6×6 squares grid and some tokens.
This game is not intended for children under the age of 13.
The next player takes over and plays its turn.
In addition to their respective abilities, all Heroes have the same Innate Skills:
Action Cards
Attack Cards*
Aura Cards
Trick Cards
Adjacent
Range
Radius
(Main terms only)
Hide: Whenever an effect or ability asks you to hide a card, you select a card from your hand and put it on the bottom of your deck. You don’t reveal it. You can’t use an ability that requires you to hide a card if you don’t have any cards in your hand.
Disable: Whenever an effect or ability forces you to disable a Hero, rotate that Hero 90 degrees. That Hero will not be able to use any abilities or trick cards while disabled. Triggered effects and on-going effects still happen.
Defend: Whenever an effect or ability refers to “Defend”, it refers to the ability to hide a card to prevent damages during a combat. Prevention effects are not considered as “Defenses”.
Block: Whenever an effect or ability refers to “block”, it checks for any damage reduction effect, whether from Defense or a Prevent effect. Even if the effect doesn’t prevent all damage, it still counts as blocking. Whenever you say “fully blocked“, it means that the amount of damage prevented is equal to or greater than the amount of damage that would be dealt.